I was busy with PC problems, now I'm back. I see a great great progress here , again !!! Thanks for all this good job.
I've a Mac mini as an HTPC with Intel HD graphic card, so unfortunately I cannot benefit from the vdpau
regards...
Posted 17 December 2011 - 15:42
It all started with a BigBang...
Posted 17 December 2011 - 15:50
@nobody9,
I was busy with PC problems, now I'm back. I see a great great progress here , again !!! Thanks for all this good job.
I've a Mac mini as an HTPC with Intel HD graphic card, so unfortunately I cannot benefit from the vdpauIs there any news on implementing a graphic card independent solution ?
regards...
Posted 17 December 2011 - 16:00
@nobody9,
I was busy with PC problems, now I'm back. I see a great great progress here , again !!! Thanks for all this good job.
I've a Mac mini as an HTPC with Intel HD graphic card, so unfortunately I cannot benefit from the vdpauIs there any news on implementing a graphic card independent solution ?
regards...
Posted 17 December 2011 - 17:20
Posted 17 December 2011 - 17:22
Edited by ambrosa, 17 December 2011 - 17:23.
Posted 17 December 2011 - 17:29
Edited by buyukbang, 17 December 2011 - 17:33.
It all started with a BigBang...
Posted 17 December 2011 - 18:18
Posted 17 December 2011 - 19:37
OK, I think I have made some progress, but still no picture.
enigma produces following output:
tune failed.
DVB service failed to tune - error 1
RemovePopup, id = ZapError
ignore sdt update data.... incorrect transponder tuned!!!
[SEC] invalidate current switch params
set sequence pos 3
[SEC] setVoltage 2
FE_ENABLE_HIGH_LNB_VOLTAGE: Operation not supported
[SEC] setTone 0
[SEC] sleep 20ms
[SEC] sendDiseqc: e0105a4dc9
[SEC] sleep 50ms
[SEC] setVoltage 1
FE_ENABLE_HIGH_LNB_VOLTAGE: Operation not supported
[SEC] update current switch params
[SEC] startTuneTimeout 5000
[SEC] setFrontend 1
setting frontend 0
[SEC] sleep 500ms
(0)fe event: status 0, inversion off, m_tuning 1
(0)fe event: status 1, inversion off, m_tuning 2
The dreambox is connected to a diseq switch with 4 satellites. The above looks like it is trying to switch the switch and tune the channel. Am I missing something?
Posted 17 December 2011 - 19:42
@ambrosa,
I know that graphic accerelator and a picture buffer is needed for viewing HD, but I have a Intel HDCurrent Intel , nvidia and ATi cards have a way much more horse power to just support HD channels.The problem here is the current vdpau solution, which is developed by cougar, is a nvidia depended technology. But there are other generic graphic accerelating technologies like dxva and opengl available for linux. For example, mythtv support all these technologies, vdpau, opengl, ... It's user selectable in options.
I think codec support will not be a problem, since most of the current CPU's could easily handle that withput graphic card accerelation. So I think we only need a buffering / graphic accerelation.
The only problem here, as nobdy9 said, is the experinece and know how on them
Posted 17 December 2011 - 20:12
Edited by nobody9, 17 December 2011 - 20:13.
Posted 17 December 2011 - 20:34
Edited by 1455, 17 December 2011 - 20:34.
Posted 17 December 2011 - 20:54
e2_new.zip 11.45K
42 downloads Started on polonia channel, next polsat hd (not works) and back to polsat (sd) works@Seal,
[...]
2) please test with the todays git.
Edited by Seal, 17 December 2011 - 20:57.
Posted 17 December 2011 - 21:07
what with lirc support? It is commited to your Enigma? It would be very useful
I tried today newest git and the problem is the same - on channels HD from Cyfrowy Polsat provider doesn't works...
I found on other forum that this is xine-lib issue because coguar_enigma cmpilation have this same issue with new xine-lib with older works...
Posted 17 December 2011 - 21:59
can you upload anyweare some minutes of ts stream. that i can test.
Edited by Seal, 17 December 2011 - 22:00.
Posted 17 December 2011 - 22:23
video_out_vdpau: overlay begin video_out_vdpau: overlay[0] rle unscaled ycbcr 1024x729@0,0 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[1] rle unscaled ycbcr 256x40@385,728 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[2] rle unscaled ycbcr 255x40@641,728 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[0] put ycbcr 0,0:1024,729 video_out_vdpau: overlay[1] create render surface 256x40 video_out_vdpau: overlay[1] put ycbcr 0,0:256,40 video_out_vdpau: overlay[2] create render surface 255x40 video_out_vdpau: overlay[2] put ycbcr 0,0:255,40 video_out_vdpau: overlay output 1024x768 -> 0,0:1024,768 video window 0,0:1024,768 video_out_vdpau: overlay init output surface 1024x768 video_out_vdpau: overlay[0] render 1024x729 -> 0,0:1024,729 video_out_vdpau: overlay[1] render 256x40 -> 385,728:641,768 video_out_vdpau: overlay[2] render 255x40 -> 641,728:896,768 video_out_vdpau: overlay begin video_out_vdpau: overlay[0] rle unscaled ycbcr 1024x729@0,0 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[1] rle unscaled ycbcr 256x40@385,728 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[2] rle unscaled ycbcr 255x40@641,728 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[0] put ycbcr 0,0:1024,729 video_out_vdpau: overlay[1] put ycbcr 0,0:256,40 video_out_vdpau: overlay[2] put ycbcr 0,0:255,40 video_out_vdpau: overlay output 1024x768 -> 0,0:1024,768 video window 0,0:1024,768 video_out_vdpau: overlay init output surface 1024x768 video_out_vdpau: overlay[0] render 1024x729 -> 0,0:1024,729 video_out_vdpau: overlay[1] render 256x40 -> 385,728:641,768 video_out_vdpau: overlay[2] render 255x40 -> 641,728:896,768 vdpau_set_property: property=0, value=0 vo_vdpau: deinterlace: none video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: vo_vdpau: soft_surface size update video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: overlay begin video_out_vdpau: overlay[2] destroy render surface video_out_vdpau: overlay[1] destroy render surface video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: clear surface: 19 vdpau_set_property: property=0, value=1 vo_vdpau: deinterlace: temporal video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: clear surface: 20 ******** Missing refframes, dropping. nrf=3 lo=2 prefs=0 l1=1 brefs=2 type=1 (12 fps) video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: clear surface: 13 ******** Missing refframes, dropping. nrf=3 lo=2 prefs=0 l1=1 brefs=2 type=1 (12 fps) ******** Missing refframes, dropping. nrf=3 lo=2 prefs=0 l1=1 brefs=2 type=1 (12 fps) video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: clear surface: 21 ******** Missing refframes, dropping. nrf=3 lo=2 prefs=0 l1=1 brefs=2 type=1 (12 fps) ******** Missing refframes, dropping. nrf=3 lo=2 prefs=0 l1=1 brefs=2 type=1 (12 fps) ******** Missing refframes, dropping. nrf=3 lo=2 prefs=0 l1=1 brefs=2 type=1 (12 fps) video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: clear surface: 18 video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: clear surface: 23 video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: clear surface: 30 video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: vo_vdpau: recreate mixer to match frames: width=1920, height=1080, chroma=0 video_out_vdpau: clear surface: 24 vo_vdpau: deinterlace: bob vo_vdpau: set_scaling_level=0 vo_vdpau: enabled features: inverse_telecine=0 vo_vdpau: disable noise reduction. vo_vdpau: disable sharpness. vo_vdpau: vdpau_update_csc: hue=0.000000, saturation=1.000000, contrast=1.000000, brightness=0.000000, color_standard=1 studio_levels=0 vo_vdpau: skip_chroma = 1 vo_vdpau: background_color = 0 video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: clear surface: 12 video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: clear surface: 16 video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: clear surface: 10 video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: clear surface: 11 video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: clear surface: 26 video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: clear surface: 29 video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: clear surface: 28 video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: clear surface: 15 video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: clear surface: 25 video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: clear surface: 22 video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: clear surface: 31 video_out_vdpau: clear surface: 19 video_out_vdpau: clear surface: 32 video_out_vdpau: clear surface: 33 video_out_vdpau: clear surface: 34
Posted 17 December 2011 - 22:30
second thing is that keyboard dont works alphanumeric - i cannot in setup inser text or recordings when i type text on screen see nothing
Edited by nobody9, 17 December 2011 - 22:35.
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